First Steps

ok, so today im going to be jotting down the basic concepts about the games i want to make, so that the readers (uptill now, just me) can get an idea of what i want to create… next, i will also be stating what i will be doing to start my first steps into game dev…

1- Game Concept A: The Exile: you can think about this game as the sims, meets fallout… game story in short is, group of friends go camping… then for some reason, they go back to the city and find there is no one else in the country except them (as far as they know)… you govern the group of friends (10 for starters) through their basic needs and start with simple tasks such as building shelter, gathering food, water and protecting the group from animals etc… then you progress the skills of all your party members and progress through the game through different small objectives…

2- Game Concept B: OpenAIArena: not really a game, but would require most of the same general knowledge and programming guides… it is meant to be an open source AI programming arena, similar to Imagine Cup’s Project Hoshimi… players will provide DLLs to be loaded by the game engine for bots to battle each other out in different types of games (Deathmatch, CTF, team deathmatch, etc)…

3- What Next? well, basically, i thought that i need to mostly read more about programming games than i currently know… while programming tutorials are nice and give you a good insight, i do believe i get the best info to stick into my head by reading a book… so i went off to Amazon, and i picked for starters the book The C++ Programming Language… and until it arrives, ill be formalizing the design and the concepts, so i can start laying out the design into classes and modules when im done with the book…

well, thats mostly it for now… hopefully next time, i will have something more interesting to say :)

till then, cheers

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~ by alihelmy on Tuesday, April 15, 2008.

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